Magic Shop for Magic Tricks

Let’s Play Ultima IX #65: I’ve got a Bone to Pick with Covetous

It’s time for the next dungeon, one whose difficulty depends entirely on where your strengths lie. The are three gimmicks gimmicks of Covetous, first of which is that it’s full of undead that are difficult to permanently take care of. Second and more concerning is that magic doesn’t work within the dungeon. This is different to Deceit where magic did work but we couldn’t cast it; attempts to cast spells fizzle, our magic weapons deal normal damage and drinking potions does nothing. Spells cast before you enter the dungeon persist until they naturally end, however, an oversight that I’m going to take full advantage of. Serpentwyne works normally on account of it not being magical.

When Garrett Thomas introduced THE RING THING at the famous FFFF invitation-only close-up magic convention, some of the top close-up magicians in the world were asking to see it over and over again. Luminaries such as David Blaine, Jeff McBride, Gregory Wilson and many others have asked Garrett to teach them this fabulous impromptu routine. Why? Because it looks like real magic! And now, every detail of THE RING THING can be yours- Garrett Thomas has held nothing back. THE RING THING looks like trick photography . . . but it's not! It's a quick, visual, impromptu miracle that you can do right before their eyes. You pull off your finger ring, toss it back towards your other hand . . . and it visibly appears back on your finger! Garrett doesn't just stop at teaching THE RING THING. This DVD is a post-graduate course in finger ring magic. Of course, effects that can be performed at a moment's notice and with no preparation are some of the most valuable tricks to know and finger rings are everyday objects that are always available. Imagine visibly taking a ring on and off right through your finger! Imagine visibly changing a coin into a ring and then back into a coin again! Imagine causing an invisible ring to really become visible! All of this . . . and much more . . . are revealed in Garrett Thomas' THE RING THING! Running Time Approximately 57min

The final gimmick of the dungeon isn’t intentional but it’s something you need to keep in mind: game crashes. Covetous isn’t the most stable of places and earthquakes are semi-frequent and they can cause the game to crash to desktop. Combat can also cause crashes and there’s a lot of in here, so now more than ever I need to remember to save early and save often.

Always remember to save, not just in games which are unstable. Even if you’re doing a ‘one save slot’ run, always have a backup anyway just in case something bad happens that corrupts or erases your save. To be extra save, have a second backup save a little behind your current position in the game and make a backup of those saves in a different place on our computer, just to be sure.

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Magic Shop for Magic Tricks
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